Official Press Kit
About The Game
A detective. A ritualistic quadruple murder. A town losing its mind.
The Structure is a third-person cosmic horror survival game where looking directly at the enemy can kill you.
You play as Owen, a detective sent to investigate brutal murders in an isolated rural town. The only survivor is a catatonic boy named Ben, whose fragmented testimony hints at invisible entities that emit a deadly phenomenon known as The Flicker.
What begins as a murder investigation spirals into a fight for survival against an ancient cosmic force hidden beneath the town. Hallucinations become increasingly difficult to distinguish from reality, familiar places twist into nightmares, and ordinary people become possessed by something far beyond human understanding.
Key Features
- Close Your Eyes: survive using darkness, retinal burn, sound and perception.
- The Flicker: face invisible entities whose light can hypnotize, possess and kill.
- Dynamic Madness: hallucinations escalate as sanity deteriorates.
- Investigative Horror: gather evidence and uncover the truth behind ritualistic murders.
- Survival Combat: fight possessed enemies while avoiding threats that cannot truly be killed.
- Cinematic Storytelling: exploration, tension and environmental storytelling in a systemic horror experience.
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KillSignal Games
Team
KillSignal Games is an independent Dutch game studio creating atmospheric, mechanic-driven experiences where gameplay and narrative are inseparable.
Hencas van HuyssteenFounder, Game Director, Narrative Designer & Programmer
Olivia van HuyssteenMarketing & Operations
Linda HoogendamArt Lead & Environment Artist
Antonino AtanasioCharacter Artist
Alexandra AlbuConcept Artist
Stephan van HuyssteenUI Designer
Ruben KasselmanComposer & Music
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