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Our Current Project

The Structure

A third-person cosmic horror survival game

Announcement Vertical Slice Demo: Coming November 2026. Join the Signal below to get the first demo alert.

Do not look into their light.

About the Project

You play as a detective solving a series of brutal murders while facing the Flicker—an enemy you cannot look at, one that slowly drives you mad.

Detective revolver artwork

Core Pillars & Unique Mechanics

Stealth screenshot from The Structure

Stealth

Outsmart and outmaneuver. Use distraction, concealment, and patience to survive.

Light, shadow, and perception screenshot from The Structure

Light, Shadow, and Perception

Use darkness as cover, close your eyes when needed, and operate through retinal burn and fractured perception.

Madness and hallucinations screenshot from The Structure

Madness & Hallucinations

Sanity is fragile. Hallucinations distort reality, perception, and danger.

Enemies that cannot be killed screenshot from The Structure

Enemies That Cannot Be Killed

Some things cannot be fought head-on. They can only be avoided, endured, or nullified with great difficulty.

Join the Signal

Be first in line for the demo.

The Structure is a third-person cosmic horror survival game where looking at the enemy can kill you. Get the first demo alert, playtest opportunities, and major development updates.

No spam. Major updates only.

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